Undergraduate Adviser University of California, Santa Cruz
Art and Design: Games and Playable Media (A&D:G&PM)
JOB #: 1706966
FULL TIME; CAREER Minimum Starting Salary: $15.95/hourly.
UCSC strives to embrace diversity in all its forms; it strives to be an inclusive community that fosters an open, enlightened & productive environment.
Involves counseling students on academic program policies and issues. Monitors student academic progress and assists students in making appropriate educational choices and decisions. Conducts informational sessions and provides advice.
Applies professional concepts to independently provide prescriptive advice on academic policies and procedures for two programs within the Arts Division; Digital Arts and new Media (DANM) and Art and Design: Games and Playable Media (A&D:G&PM) including major and minor requirements, and all aspects of course requirements for degree or program completion. Receives assistance on more complex issues.
DANM researches the creative potentials and social implications of emerging technologies and cultural practices. Our two-year MFA program emphasizes critical and experimental inquiry, interdisciplinary collaboration, and social action. Faculty closely mentor emerging artists to become deep thinkers, artistic innovators, and responsible leaders.
The Art & Design: Games & Playable Media BA was formally established in 2015, as a sister program to the BS in Computer Science: Computer Game Design. In order to facilitate collaboration between these two programs, we developed an interdisciplinary curriculum where students from The Arts and Engineering divisions work together to create unique game experiences.
By blending art & technology, theory & practice, the degree program aims to develop well-rounded students with the confidence to express themselves in both digital and non-digital environments. It is grounded in the idea of hands-on learning exemplified by the Bauhaus philosophy of arts education, and begins with the fundamentals of artistic practice while exploring the history of both digital and non-digital game design.
Using the Mechanics, Dynamics, Aesthetics model of game design & construction as a baseline, students learn how to talk about the way games create meaning for players and spectators alike. Then, they create a series of increasingly refined and complex prototypes as they learn to express their own views and values through games and game design.
Knowledge of departmental / school / college courses and majors.
Knowledge of department / school / college policies, procedures, and requirements.
Skills in judgment and decision-making, problem solving.
Abilities in problem identification, reasoning, ability to develop original idea to solve problems.
Strong written and verbal communication skills, including active listening.
Position is open until filled; Initial Review Date: 02-14-2017
To ensure review of application materials by the hiring unit they must be submitted electronically via the Staff Employment Opportunities web site (http://jobs.ucsc.edu ) on or before the initial review date. Computers are available at the UCSC Staff Human Resources office located at 1201 Shaffer Road, Santa Cruz. For further information or to request disability accommodation call 831-459-2009. Hearing impaired are encouraged to use the California Relay Service 800-735-2922. The University of California, Santa Cruz is an Equal Opportunity Employer.
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